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To best achieve their goals, and prove to others that they should be in charge, ENTJs are often assertive, confident, and competitive. So as not to spend too much time planning, or miss an opportunity, ENTJs are great at simultaneously identifying and executing strategies in real-time.ĮNTJs tend to be optimistic and self-driven – or else they wouldn’t attempt their goals in the first place. They will not hesitate to call on others for help or experiment with new ways of doing things if the cost/benefit analysis dictates these decisions to be “efficient”. ENTJs will take the most efficient route to complete their missions, making them achievable despite their loftiness. More than other types, their goals stretch in visionary long-term ways. As such, they love strategy and directing because of their helpfulness in personal goal achievement. For more detailed specifications check the Feral website.ENTJs (also known as Entrepreneurs, Pioneers, Commanders, Field Marshals, Executives, LIE, Jack London) are goal-oriented even on a moment by moment basis they always have a productive task in mind they are trying to accomplish.
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Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics. RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield.


Rescue VIPs and save fallen comrades by carrying them to the extraction point. Loot enemies for precious gear and artifacts. TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat.

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New open-ended gameplay lets you decide where to guide your strike team, how to grow popular support, and when to combat enemy counter-operations. XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters.Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all. Here, a force gathers once again to stand up for humanity. Only those who live at the edges of the world have a margin of freedom. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order. XCOM, the planet’s last line of defense, was left decimated and scattered. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year.Įarth has changed.
